import sys, pygame
flag = "flag.png"
char = "char.png"
imgload = flag
pygame.init()
class Img():
    def __init__(self,LdImage):
        print "Init"
        self.LdImage
    screen = pygame.display.set_mode((648, 480),0,0)

    LdRect = None
    def LoadImage(self,LdImage):
        LdImage = pygame.image.load(LdImage)
        LdImage = LdImage.convert()
        LdRect = LdImage.get_rect()
    def DrawImage(self):
        pygame.display.update()
        screen.blit(LdImage,LdRect)
        pygame.display.update()


Img.__init__(imgload)
Img.LoadImage(imgload)

while 1:
    Img.DrawImage


